Systems Programmer

I’m a computer science freshman from Kerala, India. I’ve been hooked to programming and building games since I was 9. I love building complex systems from scratch and more importantly - understanding the architecture beneath them all. By the way, I’m open to remote internships.

twitter

mailto

github

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Ducktape

My greatest project - a 3D game engine written with C++ using OpenGL, EnTT, and Dear ImGui. It supports a rendering system, scene serialization, editor tooling, and native C++ DLL scripting. I also built a community around it and hosted multiple hackathons.

https://www.youtube.com/watch?v=TGBrZrPsNwQ

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2021-present

github

community

talk

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SerenityOS

I contributed to the SerenityOS operating system in my free time.

2024 March

github

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Solvely

An incomplete attempt at building an open crowd-sourced archive of math exercises for self-learners to practice different concepts in maths. Built with Nest.js (which uses the Model-View-Controller pattern)

https://solvely.hornik.dev/

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2025 June

github

website

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Mirage

I built a personalized version of producthunt.com. It features a user authenticated product dashboard and an email newsletter system which periodically sends emails through cron jobs. Used Next.js, MongoDB, Kinde, Resend.

image.png

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2024 May

github

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Godspeed I wrote a p2p file transfer application which uses web sockets to connect clients to rooms through which files could be shared. Used Express.js, React, Websockets.

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2024 March

github

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My first ever projects were video games built for game jams. These are my favourite ones:

Duck Duck Golf: 3D Golf obstacle course

Duck Duck Golf | Trailer

Woosh: Traincart sandbox

Woosh | Trailer

Chaos: Frantic car city destruction simulator

Chaos Just Kinda Had Its Charm Ig | Trailer

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I have more less-significant projects on my Github and games on Itch.io.